AI Insights · Timothy · April 2022
Top 5 Roguelike Games on Android in Peru Q1 2022
In Q1 2022, the top 5 Roguelike games on Android in Peru showed diverse trends in downloads, revenue, and active users. Sensor Tower data reveals significant insights into their performance.
In Q1 2022, the top 5 Roguelike games on the Android platform in Peru exhibited diverse performance trends across downloads, revenue, and active users. Here's a breakdown of the performance metrics for each game, based on data from Sensor Tower.
Hero Wars: Alliance from NEXTERS GLOBAL LTD saw a mixed performance in weekly revenue, peaking at approximately $4.6K in the first week of January before experiencing fluctuations and ending the quarter at around $3.2K. Weekly downloads for the game saw a steep decline from around 5.1K in late December to just over 500 by the end of March. Active users also showed a downward trend, starting from 11.8K and dropping to around 10.6K by the end of the quarter.
South Park: Phone Destroyer™ by Ubisoft Entertainment displayed a steady weekly revenue with minor fluctuations, peaking at $249 in late January and maintaining around $150 towards the end of March. Weekly downloads for the game decreased from 4.5K at the end of December to approximately 1.2K by the end of March. Active user numbers showed a similar decline, starting at 12.1K and reducing to 9.4K by the quarter's end.
Soul Knight from ChillyRoom experienced a peak in weekly revenue at $245 in mid-January, but it gradually declined to around $92 by the end of March. Weekly downloads also saw a decrease, from 2.7K at the end of December to 1.5K by the end of March. The game maintained a relatively high number of active users, starting at 34.2K and ending the quarter at around 29.6K.
Looney Tunes™ World of Mayhem by Scopely had a varied performance in weekly revenue, peaking at $1.2K in late February before dropping to $823 by the end of March. Weekly downloads fluctuated slightly, starting from 2.3K at the end of December and ending at 1.7K by the end of March. Active users decreased from 6K to around 4.3K over the quarter.
RAID: Shadow Legends from Plarium Global Ltd showed a steady decline in weekly revenue from $2.8K at the end of December to approximately $2K by the end of March. Weekly downloads remained relatively stable, starting from 1.6K and ending at 1.9K by the end of the quarter. Active users demonstrated a slight increase, starting at 3.5K and ending at 3.8K.
For more detailed insights and data, visit Sensor Tower.